Continuing Voyages

Welcome to the The 16th Fleet's Library Computer Access and Retrieval System, on behalf of our fleet we welcome to our new homepage on the Subspace Communications Network.

Established in 2001, Continuing Voyages is a Play By Email Role Playing Fleet set in the year 2427. It is a time of great uncertainty. As exploration of the galaxy resumed following the Dominion War, storm clouds gathered at home. While new friendships were being formed, old rivalries sparked anew. Then they revealed themselves. Like a thief in the night they came from the darkness of space and struck against our homeworlds. Hundreds of ships opened up their brutal onslaught ripping into the very heart of our civilizations without regard for their targets. Civilian, military, all of them were treated the same by the mysterious Supremacy. In the span of one evening they had viciously damaged the capitol planets of the Federation, the Klingon Empire, and the splintered Romulan Star Empire. Billions were murdered before the enemy could be forced back into their underspace and left for parts unknown.

What was intended to kill, however, was the birth of a brave new galaxy. When the enemy attacked they wanted to drive wedges between the men and women of the galaxy, instead they united them. Old infighting between the Milky Way's greatest powers came to an abrupt close and brought them together into a new unity built on mutual cooperation and trust. This was the birth of a new Federation made up of one time enemies that were now friends. Leading the continued exploration of the galaxy was the new combined Starfleet made up of ships from all three empires making up the Federation Alliance.

Continuing Voyages is a 100% player dedicated Role Playing Game. Our focus is on the players of our group and that they are enjoying their time as a member of our games. We see all of our players as equal and we encourage each of our members to have an active voice in our group’s decision making. Our moderators have an open door policy with our players and we are always willing to listen to and help anyone who is a member of our game and to listen to their suggestions on ways upon which we might improve ourselves. Our stories place an emphasis on quality over quantity of posting; we prefer character building posts instead of filler. All of our leaders are selected from in house with our moderators being decided upon by dedication to our players, participation, and their promotion of our game’s overall goals. We understand though that life does get in the way and we actively promote our players taking a look around every now and then and to see our story as a diversion from their daily lives.

So if you’re looking for a group where you can make a real difference, where you can have fun and be part of a great story, and develop friendships with people from all across the Earth then you’ve come to the right place. On behalf of Continuing Voyages and its players I invite you to become a part of our story. Trust me when I say that you won’t regret your decision to be part of our game.

Table of Contents

Active Games

New Gotham Station
Game Master Admiral T'Leia
Game Location Typhon Sector, Beta Quadrant
Game Type PBEM
Game Wiki New Gotham Station
Status Active
Description Set in the year 2424 exploring the darker side of the final frontier. Set amid the Typhon Expanse, a region of space known for dangerous anomalies and temporal dangers, it's the mission of our team of explorers to chart this mysterious region and push the limits of discovery as we explore. Following the devastating attack upon the core worlds of the Klingon Empire, Romulan Star Empire, and the United Federation of Planets by the Supremacy, a combined Starfleet Task Group was assigned to find the root cause of the advancements made by the Vaadwaur. Their efforts led the group to the Typhon Sector where the ancient Preserver outpost known as the Foundry was located. The Foundry had been taken by the Supremacy as their operating base and its resources were being utilized to create vessels capable of launching the assault upon the galaxy. Through a combined assault the Foundry was taken by Starfleet and the Supremacy was driven back to the Delta Quadrant. With the risk posed by the Foundry to the galaxy it was decided that Starfleet would capture the outpost and establish a custodial presence there.
Starfleet One
Game Master President Gruzy
Game Location Sol Sector, Milky Way Galaxy
Game Type PBEM
Game Wiki Starfleet One
Status Active
Description Have you ever wanted to be part of an adventure where your decisions can impact the entire way of life for a civilization? Where your choices can make lasting friendships between once bloodthirsty enemies or your tactics in battle can save your society from the horrors of war? Now is your perfect chance to build the future as part of Starfleet One. Starfleet One takes place in the early 25th Century during a period of transition for the United Federation of Planets and the major empires of the galaxy. The Federation is struggling after two devastating blows. The President of the Federation has been murdered and the Confederacy of Vulcan has left the Federation to unify with their cousins in the Romulan Star Empire. The Klingon Empire has started a period of expansion and has threatened to end their longstanding alliance with the Federation, already attacking a Starfleet vessel along their border. The Cardassians are embracing democracy, but the Obsidian Order isn’t loosening their stranglehold, and the Ferengi Alliance is developing a devious trade monopoly that is threatening the Federation’s access to vital resources. Just another day as we go boldly where none have gone before…
U.S.S. Atlantis
Game Master Captain Zaran Frost
Game Location Kotaba Sector, Delta Quadrant
Game Type PBEM
Game Wiki USS Atlantis
Status Active
Description In 2377 the Starship USS Voyager encountered a small outpost of Talaxians living inside an asteroid mining colony. While at the colony the crew of the Starship Voyager learned of the plight of the Talaxians and their constant attacks by an alien species intent on capturing the base for its mineral reserves. With the assistance of the Voyager the Talaxians were able to drive off their enemy and secure their base with great cost. Knowing of their situation Ambassador Neelix opted to remain with his people in the Delta Quadrant to help protect them from their enemies. Captain Janeway - with the support of the Federation Council - permitted Neelix's request and left him behind to serve as the Federation Ambassador to the Delta Quadrant. Now we learn what happened next. A government on the verge of falling… The Federation in turmoil… One ship… One hope… For the Future! The USS Atlantis is a Galaxy Class Starship alone with the task of building new allies and a new arm of the Federation. In the Delta Quadrant, one of the most dangerous areas of space ever encountered. The Borg, the Vaadwaur, and countless others. Who will be your ally? Who will be your enemy? How will you help build something strong before all is lost? A new Council, a new fleet? What will be the future? Come and find out…
U.S.S. Hippocrates
Game Master Captain Celeste Graecen
Game Location Kotaba Sector, Delta Quadrant
Game Type PBEM
Game Wiki USS Hippocrates
Status Active
Description A wise man once said that 'Space is disease and danger wrapped in darkness and silence.' For the crew of the Hospital Ship Hippocrates this is the daily truth. As these brave men and women take on medical cases that no one else could dream of we get to see the heartbreak, triumph, loss, love, and sacrifice they experience every day. Join us and make a real difference in the lives of our patients.
U.S.S. Thall
Game Master Captain Finchley Kerr
Game Location Sol Sector, Alpha Quadrant
Game Type PBEM
Game Wiki USS Thall
Status Developing
U.S.S. Valhalla
Game Master Captain Ken Jamison
Game Location Rakhar Sector, Gamma Quadrant
Game Type PBEM
Game Wiki USS Valhalla
Status Active
Description The Gamma Quadrant. Distant, Dark. Mysterious. It is into this region of space that the crew of the USS Valhalla find themselves thrust into. Flying the Federation flag, the Galaxy Class Valhalla and its crew, seek out new worlds and civilizations. While upholding the Federation and it's principles. The Valhalla is the point starship in the Federation's exploration of the Gamma Quadrant. Much like the United States cavalry of the old west. They find themselves alone, out manned and outgunned. Not knowing who is friend or enemy, the crew of Valhalla must rely on themselves as they face's the unknown wonders and dangers the Gamma Quadrant has to offer as help is too far away.


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