Treaty Types
Treaty of Nonaggression
A Treaty of Nonaggression is a treaty that prevents both governments involved from taking military action against one another. This type of treaty results in the establishment of a firm border between the two powers (such as the Cardassian Demilitarized Zone, the Klingon Armistice Line, or the Romulan Neutral Zone) that neither may cross without the express permission of both governments. This treaty can be for an indefinite period or for a specific duration.
Treaty of Friendship
A Treaty of Friendship is very similar to a Treaty of Nonaggression, but provides for additional benefits designed to enhance both parties. A Treaty of Friendship maintains the clauses that prevent either of the governments involved from taking military action against one another. This type of treaty maintains a firm border between the two powers preventing military vessels from crossing without the express permission of both governments. Civilian trade vessels, however, are permitted to cross through the border on trade routes that have been developed between the worlds of the two governments. This treaty can be for an indefinite period or for a specific duration.
Treaty of Affiliation
A Treaty of Affiliation shares many of the tenets of the Treaty of Nonaggression, but provides allowances that enhance both parties further. Under a Treaty of Affiliation any vessel - civilian and military alike - may cross the border between the territory of the two governments and have access to the planets and outposts of either government. A Treaty of Affiliation maintains clauses that prevent either of the governments involved from taking military action against one another; however, the militaries of the two governments may choose to train together and may implement a limited Officer's Exchange Program. This treaty can be for an indefinite period or for a specific duration.
Treaty of War Pact
An enhanced form of a Treaty of Affiliation, a Treaty of War Pact features all the specifications of a Treaty of Affiliation but has been modified to specify that if one party comes under attack the other party will join the war effort against the attacker. This treaty nullifies any relationship with the attacker nation.
Treaty of Alliance
A Treaty of Alliance is an outgrowth of the Treaty of Affiliation and allows for enhanced cooperation between the two governments to the point of membership in the government itself. Under the specifications of a Treaty of Alliance civilian and military vessels have access to the territory of both powers without restriction, including access to their colonies and outposts. In the event that one government comes under attack from an outside party the allied government will support their alliance partner and will join the war effort. A modest Officer's Exchange Program may be put into place allowing personnel from alliance worlds to serve interchangeably on an allied vessel. In addition, under an Alliance Treaty, both powers may share with one another information gathered by their intelligence agency. This treaty can be for an indefinite period or for a specific duration.
Treaty of Membership
A Treaty of Membership results in a fundamental change in the relationship between the two governments as the two powers will merge into one new government. Under a Treaty of Membership the citizens, resources (both civilian and military), and worlds of the two governments are absorbed into the one, new nation. A Membership Treaty is considered to be permanent.
Real World
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